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Monday, February 15

  1. page video game designer interview edited this is a inter view with a video game desginer named Paolo Malabuyo his job title: lead design…

    this is a inter view with a video game desginer named Paolo Malabuyo
    his job title: lead design manager, xbox-microsoft
    Q:how did you become a video game designer?
    A: like alot of people in the game industry, i grew up playing video game, wasting my money on arcades, and playing Atari and the earily game consoles. i studied art and desgin at carnegle Mellon-a double major in painting with computer graphics and animation. thats where i was able to develop conceptual and visual design skills, and at the same time i wasn't afraid of technology. i sold my computer and game system my freshman year of college. i wanted to spend time at school work, hold down a job, and still have a social life and date. it wasn't untill after i graduated that i fell back into playing games as my hobby. early in my career, i work in database software as a user interface (ui) designer, making people productive. while i was working at microsoft, an opening came up in sensibilities along with some technical acumen and experience doing UIs. i saw this opportunity to jump to designing software that made people unproductive.
    Q: what was your frist job outa college?
    A: i was a graphic designer for IMB, doing box designing, book illustration and technical illustration. it was the beginning of web desgin, which i got excited about and became involved in. in seemed like a good meduim for the creatives in the company. this is where i got interested in UI desgin.
    Q:what do you enjoy most about your work as a video game designer?
    A: i love being able to creat stuff- to come up with a cool ideal and see it happen. in my current situation, I've got this great opportunity to affect the experience of every single person who plays the next genaration xbox.
    i got my information from the web site : http://www.allartschools.com/faqs/gamedesigner-profile

    (view changes)
    6:37 am
  2. 5:58 am
  3. page averate income edited ... ​ive seached alot of web sites and ive found these average income. the average income in 2008…
    ...
    ​ive seached alot of web sites and ive found these average income.
    the average income in 2008 is $67,379
    programers-75k-90kprogramers-75,000-90,000 a year.
    technical director 73k73,000 and if
    ...
    of experience 110k-195k110.000-195,000 a year.
    artist-40k

    artist-40,000$
    buy after 6 years 70k70,000$ and then
    ...
    lead artist 80k
    designer-
    80,000$
    designer-
    beginer- 40k40,000$ 6 years-70kyears-70,000$ lead designers- 80k80,000$ 6 years
    ...
    lead designer- 100k
    producers- 60k
    100,000$
    producers- 60,000$
    after 6 years- 80k-200k80,000$-200,000$ a year,
    audio-40k

    audio-40,000$
    6 years-75k
    musician-60k-90k
    years-75,000$
    musician-60,000$-90,000$

    (view changes)
    5:55 am

Friday, February 12

  1. page averate income edited ... average income. the the average income ... is $67,379 programers-75k-90k prog…

    ...
    average income.
    the

    the
    average income
    ...
    is $67,379
    programers-75k-90k

    programers-75k-90k
    a year.
    technical

    technical
    director 73k
    ...
    a year.
    artist-40k

    artist-40k
    buy after
    ...
    artist 80k
    designer-

    designer-
    beginer- 40k
    ...
    designer- 100k
    producers-

    producers-
    60k after
    ...
    a year,
    audio-40k

    audio-40k
    6 years-75k
    musician-60k-90k
    (view changes)
    6:32 am
  2. page averate income edited ​ive seached alot of web sites and ive found these average income. the average income in 2008 …

    ​ive seached alot of web sites and ive found these average income.
    the average income in 2008 is $67,379
    programers-75k-90k a year.
    technical director 73k and if alot of experience 110k-195k a year.
    artist-40k buy after 6 years 70k and then if you are a lead artist 80k
    designer- beginer- 40k 6 years-70k lead designers- 80k 6 years of lead designer- 100k
    producers- 60k after 6 years- 80k-200k a year,
    audio-40k 6 years-75k
    musician-60k-90k

    (view changes)
    6:32 am
  3. page responsibilities edited for a video game designer there are many jobs and reposnibilitys, here are some of them listed …

    for a video game designer there are many jobs and reposnibilitys, here are some of them listed with there repsonsibilities.
    (name of spot in job)-(responsibility)
    flash game designer( flash,AS3 games design )creat game.
    senior desginer- work with lead designer to maintain and set vision for game
    level designer- work closly with desgin team, develope game content.
    flash gam e designer- create game interfaces via flash, illustrator, photoshop ect.
    editorial assistant- work along side the desginer and alone, to creat exciting new ideals.
    track/game designer- a minimum of 2 years as a level designer or games designer

    (view changes)
    6:16 am
  4. page education requirements edited ​a game designer need to know what the youth and the older people of today want to play, they sh…

    ​a game designer need to know what the youth and the older people of today want to play, they should know alot about computers, and know about the latest graphics. they could get a degree in graphic arts, and game designing witch would totaly be helpful to the company they join or work for. all tho you do NOT have to go to college it would be really helpful if you did in finding you a job of game designing and coding. altho its not required, some places you work at require it. the education is diffrent for every company. many positions require a degree in engineering. education requirements for object-oriented programing such as C++ or java, 3-D modeling, animation theory courses,sound tool courses, artificial intelligence courses and graphics programing.
    (view changes)
    6:01 am

Thursday, February 11

  1. page typical day edited ... game designers. a a normal day ... 7:00 pm. you you get about ... for lunch …
    ...
    game designers.
    a

    a
    normal day
    ...
    7:00 pm.
    you

    you
    get about
    ...
    for lunch
    and

    and
    get every
    ...
    you do.)
    in the role of a game designer/producer you are responsible for the entire game design, as well as creating everyone schedul (task list). you decided everything about the game from the way it should be played(every button that is used and what they are used for) what music shouldbe used at what certain point, basicly how the game flows together. you also have to make sure that everyone is working toward the same goal, and making sure everyone is working at there own point to get the game made.
    (view changes)
    6:37 am

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